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Commands

Point-and-click commands. Effects, items, structures, entity tweaks — all applied through the game's own API rather than by typing in chat.

V opens the picker: searchable, with Favorites and Recent. Pick something, set its parameters, hit Save, and it's loaded into the staff. Right-click casts it — the command types itself out at the staff tip in colour, then streaks over to whatever you're pointing at.

  • Right-click casts on the entity you're aiming at, or yourself otherwise.
  • Shift + right-click forces the aimed entity (or yourself).
  • Left-click runs a favorited command immediately.

Catalog

Category
Effects Any status effect, with duration and amplifier
Experience Add levels or points
Attributes / Misc Heal, feed, clear effects, kill, spread players
Give Any item, with a live search — modded items included
Modify Entity Glowing, no-gravity, invulnerable, silent, ignite/extinguish, staff light
Structure Load any structure with a movable hologram preview — arrows move it, Enter places
Custom Your own commands

Give works with modded items: pick one from the search and it inserts the full namespace:id. Typing a bare name works too — if it isn't a vanilla item, it's looked up across every mod.

Commands can target the ender dragon. Its hitbox is made of parts rather than the entity itself, which is why it used to be unselectable.

Spread Players scatters everyone around the target within a range you set (default 16 blocks). Each player lands on the surface of their column, so nobody ends up inside terrain or falling out of the sky, and positions are re-rolled to keep people apart.

Custom commands

The Custom tab is for your own. Give one a name and a command string; left-click runs it, right-click edits it. They run at permission level 2 and can be favourited like anything else.

Waiting between lines

A custom command can be several lines, run top to bottom like an mcfunction. Put a wait on its own line and everything after it is delayed:

say three
wait 1s
say two
wait 1s
say one
wait 20t
summon lightning_bolt ~ ~ ~
wait 1t one tick
wait 20 20 ticks — a bare number means ticks
wait 2s two seconds
wait 1m one minute

Waits add up, so two in a row is the sum of both. Decimals are fine (wait 1.5s). The billboard and sound still fire the moment you cast, so a delayed function doesn't look like it did nothing.

Saving them to the world

The Custom tab has a 💾 Save to World tile. It writes your whole list into the world folder (avm_staff_customcommands.json), so the commands belong to the save rather than to one client's config file: they travel with the world, survive reinstalls, and are handed to every player who joins.

Merging is additive and matched on the command text, so joining a world can only ever give you commands — it never deletes or rewrites ones you wrote yourself. Saving requires op, since it writes world data everyone then receives.

U undoes the last reversible action (effects, attribute/entity changes, XP). Raw/custom commands and structure placements aren't undoable.